Slay the spire crippling cloud. Effect+: This turn, your next 2 Attacks are played twice. Slay the spire crippling cloud

 
 Effect+: This turn, your next 2 Attacks are played twiceSlay the spire crippling cloud Edit: another thing to consider is that having this huge burst of front-loaded damage early in Act 1 can then allow you to take your scaling cards like Crippling Cloud and the discard synergy cards earlier than you might otherwise be able to, rather than having to grab damage commons like poisoned stab

Global Achievements. Dagger spray, dagger. I even prefer poison stab because act 1 it's much better against the elites on average. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. A large part of that endgame comes from the many relics available to players. Related. This trifecta absolutely wrecks everything. Deal 11 (Upgraded: 15) Damage. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Call me with up to 10 [ [ name ]]. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. Ex: All For One deals 10. I advise carrying this card as a surefire way to ride foes of artifact and save ourselves from a killing attack. find your weakness against each boss or elite and fix it, even if a card is sub-optimal for your deck). Leaning toward Sozu but interested to hear opinions. Some legacy cards with new beta effects might not be shown correctly. I have to travel halfway across the state every goddamned day. The discard is almost always an additional positive and not a negative. This Slay The Spire the Silent Guide will review her best relic synergies and card decks and detail how to leverage her mechanic to make quick work of enemies. The Silent, Prismatic Shards, 3 crippling cloud+, omniscience, and barricade with a bunch of block, also caltrops and well laid plains. It just gives you great value for 2 energy with no downside. When you have a daily with Hoarder, these can be just disgusting. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. 0% confident you mentioned Burst, Crippling Cloud, Nightmare, and Catalyst in your post. It has a burning blood relic and strong defense too. Once upgraded the fact that it plays four cards helps with things like thousand cuts, panache and after image and it triggers kunai/shuriken by itself. It’s just a far weaker version of crippling cloud. Beam Cell and Reprogram are both great cards that dramatically improve success in Defect's runs lacking such great fortune. This will vary not just with what cards you have but also with what stage of the game you're on. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Community content is available under CC-BY-SA unless otherwise noted. Daily Slay the Spire Discussion (88/696): Byrds. • 4 yr. For full functionality of this site it is necessary to enable JavaScript. Crippling Cloud Reply handledvirus43. At the end of your turn, lose 1 Dexterity. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. fandom. Exhaust. Note that this doesn't affect Block generated by Relics or powers, such as After Image . Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. Now this is, in my opinion, a very stylish card. I used to work 2nd shift so I had time to post these, but now I've spent the last 3. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members Online. It is available to the Silent class and costs 3 energy to play. (As long as you don’t accidentally buff it. Another important aspect of Slay the Spire is knowing which risks to take. Disregarding any strength gain, what’s the highest amount of damage you can do with one attack and one relic, without needing to play any other cards that turn or infinite scaling cards? (e. Daily Discussion/Debate #79: Flying Knee. This boss relic is really hard to evaluate. I pick up crippling cloud too, because weak is strong. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. 2. - Noxious Fumes+. Hey all! I’m back after some medical hell! Spent a lot of time in the hospital, but now I’m back in the saddle again! So let’s kick of this Daily Discussion with a bang! Dodge and Roll (Silent - Skill) Cost: 1 Energy. Then the Poison stack decreases by 1. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Freighnos • 4 yr. It is probably the best card manipulation in the game and make sentries much easier and safer. Usually happy to take at least one. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. This damage will go through an enemy's Block. Just to highlight the longer term value of Envenom, 50 attacks with inflame would be +100 immediate damage. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. Daily Discussion/Debate #79: Flying Knee. not seeing how she can be good. 738 Online. Idk, I run into my limits quite often with choker even on clad. Excuse me, adrenaline is one or even two free energy plus a bunch of card draw, noxious fumes stacks incredibly to every single enemy, and footwork makes every block so much better, I don't think an ok amount of weakness and block, a decent attack and block card, or a free weakness card can hold a candle to these extremely beneficial cards that have a. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. Energy Relics. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. It takes around 150-200 hours to unlock all of the achievements in the base game. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. The. Corpse Explosion is a Rare Skill for The Silent that applies Poison to one enemy and causes it to inflict a huge amount of damage to its companions upon death. Crippling Cloud and Biased Cognition. Have three slavers left, one is at 75% health with 4 poison, one near full with 4 poison, and one at 7 HP with 9 poison. ago. Sacred Bark, Astrolabe, and Calling Bell provide good alternatives. Ironclad is inundated with high cost cards, and Defect has tons of value, and more importantly, card draw. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Privacy Policy | Legal | Steam. Nilry's Codex - Event - Relic. Not sure how good it is yet, but it's definitely way more pickable than it was. Even things like Burst-ing a Crippling Cloud or Piercing Wail can be great for crowd control. Slay-by-Comment Season 4 Day 91: Happy Stallidays! Let us drink heavily and hang ornaments. Reduce the cost of all cards in your hand to 0 this turn. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. Draw 1 card. SantiagoxDeirdre • 4 yr. Devilish intent sounds fun, kind broken with things like noxious fumes, envenom and bouncing flask, but very tame otherwise. Draw 1 card for each unique Orb you have. Now it gives upgraded shivs but costs 2 energyTo me, it seems a little bit underwhelming for 2 energy. Not sure how good it is yet, but it's definitely way more pickable than it was. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Sidnv • 6 mo. Essentially every poison card now applies poison AND does an additional 5 or 7 damage. Related Topics . - Having 2 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. Slay the Spire Indie game Roguelike Gaming Role-playing video game. Survivor is the only card in your starter deck that can Discard cards during your turn. Good change!Full list of all 46 Slay The Spire achievements worth 1,070 gamerscore. Silent - Shiv decks can be great but venom decks are far, far much better. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. "Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Technically, Catalyst add 1x or 2x the enemy's current Poison value. How is that dude even fair, how does one even beat him with the poison ladyCrippling Cloud - A card I always prioritize upgrading, at 7 poison it stacks a decent base amount of poison while also applying 2 stacks of weakness, both of these fit right into the gameplan of killing the heart. More like this. Some examples I can think of for each class are [ [Immolate]], [ [Crippling Cloud]], [ [Glacier]], [ [Wallop]]. But you also have to be able to scale your poison and sadistic nature becomes mostly auxiliary damage in late game. Wiki Questions?Slay the Spire. Regardless of potions, I bet this could've gone the distance with another footwork, a malaise, even a crippling cloud or generally a couple more block cards like dodge n roll and leg sweep. 3 Piercing Shrieks to shut down the 12* attacks. Members Online This card is absolutely insane with piercing wail and crippling cloud. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Silent is the second character available in Slay the Spire, and not the easiest to learn. 1 Energy | At the start of your turn, apply 2 (3) Poison to ALL enemies. I think I only picked it 1 or 2 times ever. 12. Slay the Spire is a unique card-based combat game which is a combination of in which you must build your card decks with unique and powerful cards and then fight strange creatures who drop relics. Common relic is always a small boost, but some uncommon and rare are quite situational. At the moment of writing there are a total of 44 achievements to obtain, where 14 of them are hidden. Save Data Cloud. Attempting to Exhaust it will simply put it back to your hand. When the enemy dies, deal damage equal to its max HP to ALL. Analysing the strength of a relic through other card games that work completely different than slay the spire doesn't make much sense. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. (crippling cloud, let sweep, malaise) then the extra weak from neutralize+ starts to feel a little wasted in many fights. Slay-by-Comment Season 4 Day 92: So it turns out the hardest part of playing these super detailed multi-step recommendations is remembering. The upsides FAR outweighs the downside of the few times you can't effectively utilize it turn 1, especially since Artifact persists between turns. All Discussions. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. In the first and second act your aim is to become powerful. 1 Energy | At the start of your turn,. 1 Energy | Deal 6 (9) damage. The upgrade is a little weird, you need it most in first cycle, but it's not that important to draw it again. Effect: This turn, your next Attack is played twice. g. Steroid Potion: Gain 5 Strength. The continuous Dexterity loss is a debuff, and can therefore be prevented if you have Artifact in place before using Wraith Form, or halted by using Orange Pellets afterwards. 2: Happy Holidays! Slice card buffed. Crippling Cloud Dash Distraction Endless Agony Escape Plan Eviscerate Expertise Finisher Flechettes Footwork Heel Hook Infinite Blades Leg Sweep Masterful Stab Noxious Fumes Predator Reflex Riddle with Holes Setup Skewer. X Energy | Next turn, draw X (+1) cards and gain X (+1) Energy. Good change!Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Very risky relic to take, but not without huge upsides. Slavers: 3, blocks attack when you're vulnerable/entangled (once again, also depends on your deck) Reptomancer: 4, blocks the big hit from 4 daggers and reptomancer. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. Title: Ectoplasm. lead-pencil Heartbreaker • Additional comment actions. A player finds an early Kunai, thinks "I'll only pick up cards that give me multiple attacks", ignores good stand-alone cards like Crippling Cloud and Dodge and Roll, and dies as a result of low card quality. To put that in perspective, [ [Leap]] blocks for 4-5 (9-3 minus either 1 or 2 for Vulnerable, depending on the rounding). Ironclad is probably the least complex most of the time though. Silent - Crippling cloud used to apply 3 poison and 3 weak (5 poison and 5 weak when upgraded) to a single enemy 13. you should try to have enough weaken to chain weaken the heart most time if you are planning on playing "fair". . 875 Online. Discard build key cards: Tactician or Reflex. 2. Reply more reply. This card sits on the council of Incredibly Efficient 2 Energy Block Cards, along with its brothers [ [Flame Barrier]] and [ [Glacier]] 1. ago. It's decent in the early game though. Channel 1 Frost. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Iron Clad imo really suffers (lots of 2 energy attacks, not always able to grab 4 energy. However, the synergies are far worse than other damage common side effects - it's pretty rare to build a deck around discard, especially at high ascension. Defect cards come in three rarities: common, uncommon, and rare. Necronomicon - Event - Relic. Poisoned Stab and Crippling Cloud are also great. Please reply to me if I got something wrong so he can fix it. Currently available on. Outmaneuver Silent Common Skill. Effect: You cannot draw additional cards this turn. If the enemy is Poisoned, deal 7 damage again. Daily Slay the Spire Discussion (481/696): Reaper. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. yes and its really strong with stuff like envenom, bouncing flask, crippling cloud. Daily Slay the Spire Discussion (351/696): Lesson Learned. Mysteriously clean and smooth, dirt and grime fall off inexplicably. Last, you can simply choose a block card or something like [[shockwave]] or [[crippling cloud]] if you need them immediately. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. I. 327 gold. With enough armor, you can basically use anything as a win condition. Daily Discussion/Debate #107: Strange Spoon. Obviously I pick up malaise/leg sweep if they're offered, but i almost always skip sucker punch. Cards in this pile are effectively removed from combat and cannot be used again. Vulnerability is huge on Ironclad because most of their damage comes from direct attacks and they have a couple relics related to it. © Valve Corporation. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Silent is also the second best card spammer (of course, loses to watcher), so the 2 damage per card really adds up. when you're stuck at 3 energy with no other ways of generating it. Never bad to have. If fighting a boss who can self purge, be defensive and delay catalyst until the boss go phase 2. Time to go dig them up!. Crippling Cloud 2 B Apply 4 Poison and 2 Weak to ALL enemies. When the enemy dies, deal damage equal to its max HP to ALL enemies. Ball Lightning Defect Common Attack. Slay the Spire. Piercing Wail, Reaper and Crippling Cloud) all perform from above average to exceptional. Global Achievements. Rarely wins runs for you but who says no to extra dexterity. 14. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members Online. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. Slay the Spire. (1). - 1 Concentrate for focus. Members Online. This is a guide for winning more often in Slay the Spire (while trying to beat the Heart). It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Wraith Form is a Power card for The Silent. Yeah, Nightmare, my brain bugged out and wrote "Adrenaline" and I didn't even realize it. Silent's most consistent build is definitely poison bunker. All trademarks are property of their respective owners in the US and other countries. Silent gets dex, and dex is applied to Leg Sweep only once. Discard 1 card. For upfront single target damage, Dagger Throw is reasonably efficient. Crippling Cloud, Shockwave, etc. 4 energy is amazing by any metric, but this relic basically means you get one more shop run with the gold you have. Definitely a late game pickup in this scenario. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. At the end of Act 1 Astrolabe is usually better. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. ago. Effect+: You cannot draw additional cards this turn. The continuous Dexterity loss is a debuff, and can therefore. Channel 1 Lightning. Much like the Ironclad is the classic warrior archetype, the Silent is your quintessential rogue. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. I remember dropping an artifact + speed potion with sacred bark on the heart. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Similarly with Wraith Form, eventually your dex may dwindle to the point that you can no longer play block cards to prevent chip damage. 50 attacks with Envenom would be +50 immediate damage +147 damage 2 turns later and +1,275 damage 47 turns after that. So I'm enjoying the Slay the Spire stats site because it's telling me a ton. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Oh dear! Something has gone. To complete the game you should have a good. This can be used to throw curses out of the hand, status cards, or something ethereal like apparitions, and yes it is about the only card in the game that can make hovering kite worth picking so it has that going for it too. The "death explosion" effect lasts indefinitely (unless the enemy clears its debuffs). Retain helps enable so many combos. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. All Discussions. You need to craft the perfect turn for it to really shine, otherwise it can really be a waste of 2 energy. Poison Stab or Noxious Fumes is usually the starting point, with Crippling Cloud respectable early and Bouncing Flask as a good Laga/Hexa solution or an act 2 pickup on 4 energy/snecko. Using shivs? Accuracy. Notably I've learned recently it's pretty easy to have too many of these, as I've murdered myself a couple times on drawing multiple copies at once. Virtua Fighter 5 leaves in just a month, on July 5, while Slay the Spire is available until December 6, 2021. It’s very likely you get 12 damage for 0 energy. SilverSodarayg Eternal One + Ascended • 4 yr. It's not as good as Crippling Cloud but I'm usually pretty happy to have one of these in my Silent decks. About 4 points of weak (neutralize and sucker punch) After Image if possible (two is even better) to shut down the heart beat thing. ago. ) crippling cloud and the footworks are good. For some decks you just die, but electrodynamics/crippling cloud just obliterates them because they don't get damage reduced. If one or more of the Torch Heads are dead, has a 25% chance of using Spawn, 45% chance of using Fireball and 30% chance of using Buff. Well Laid Plans makes it much easier to get that help, which makes a speculative Burst sometimes an ok addition, but I wouldn't think of Burst as just a generically good addition to. ) - Turn 2 in general is a big reason why card draw/deck control is so important. Definitely a late game pickup in this scenario. Currently available on Windows, Mac, Linux, PS4. Usually happy to take at least one. SantiagoxDeirdre • 4 yr. squigsquig • Additional comment actions. When you have a daily with Hoarder, these can be just disgusting. This strategy should lead you to victory on most runs. Effect: Apply 6 Poison. Always starts with Spawn and always uses the Mega Debuff on turn 4. Good when unupgraded, even better when upgraded. caltrops was super effective on the heart, as was barricade :-) My most effective move was omniscience into double crippling cloud for 14 poison 8 weak on turn 1 :-)Next Discussion: Crippling Cloud. Members Online. I rarely run Exhuast decks so I've never found a great use for this card. A deck like this is hard-countered by Time Eater, so it's important to draft alternative win conditions. It grants 10 Block, but as it's Ethereal, it will Exhaust if left unplayed. The Ironclad Slay the Spire – The IroncladDedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Twisted Funnel Shop (Silent only) Relic . In one move players can obtain five block and draw two new cards for the cost of one energy. It's really strong, and usually an easy pick for most decks. Members Online Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Died to an elite (the stone head) because i couldnt kill it fast enough. Blade Dance: Add 3(4) Shivs. It's great for Act 1 but admittedly can start to lose steam in the later game. It generally needs two things to get it up and running: A way to retain it. Pretty easy to set up once you have one copy of Well Laid Plans too. I would think you play those cards vs. Get inspired by our community of talented artists. That being said. Exhaust. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Note that the Dexterity loss stacks. Cold Snap Defect Common Attack. I consider silent the easiest. Even if Artifacts are still a problem Crippling Cloud can take care of the Shapes' or Shield/Spear artifacts effectively. It's great. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by. Five block is enough to take a solid blow. Doppelganger Silent Rare Skill. WLP doesn't increase your output. 17. Here are the instructions how to enable JavaScript in your web browser. Exhausting a card puts it in your exhaust pile. attack Dash 2 A- Gain 10 Block. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Then you write that you should reconsider taking sozu when the spire gets harder. For Ironclad, I think the most consistent is a bunker build. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment randomdingo • Additional comment actions. After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. Doppelganger Silent Rare Skill. Dash (Silent - Attack)Reply. Members Online. So the problem is you often want to build poison in a different way if you can like through Fumes or Crippling Cloud or Bouncing Flask since taking deadly poisons is gonna demand a bunch of upgrades for a not that big payoff. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. However, keeping the enemies weak every turn isn't really a goal. I finally beat Slay the Spire today with my favorite charecter the silent useing a shive build, and it's left me with the impression that poison just dousn't compete with shivs. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The watcher. Two are uncommon and very situational as early picks because you want to ramp up damage, and one is an exhausting rare card. The Silent class is a good choice for players who want to focus on avoiding combat, or for those who want a more fast-paced game. Good change!Slay the Spire. 2 (1) Energy | At the start of your turn, play the top card of your draw pile. Slay the Spire is a deck-building roguelike indie game with an extensive endgame that allows for constant improvement. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Blur and Noxious Fumes let you stack armor to the. Anyone have any specific tips or stories on how they got through their first A20 win. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. Yet those runs are already blessed deeply by RNG. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. Strike a balance between raw poison generation and catalyst cards. kaosmark2 • Eternal One + Heartbreaker. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Necronomicon Event Relic. 11. 1. This guide explains how to consistently win runs of Slay the Spire, using the Silent and a turtling, defense-first style of play. When it is good, it's because you're pairing it with good skills, like crippling cloud or catalyst or even high dex defends. Ethereal. Daily Discussion/Debate #10: Dodge and Roll. Daily Slay the Spire Discussion (275/696): Fusion Hammer. Weekly Patch 34: Malaise Expertise+ card nerf: 8 -> 7 cards in hand. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Rare. Next turn, add 3 copies of that card into your hand. skill Distraction 1 C- Add a random Skill to your hand. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 7. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Which are all decent in most situations and shine in others. Poison is a negative status effect (Debuff) that the Silent can apply to enemies. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. To ilistrate. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Though with Nightmare I don't feel like I can get it working consistently w/o Snecko eye; the high cost plus the requirement of having the duplicated card in hand while you use it means it's. Here we go, some rares now. This is one of those cards that is a necessary evil. Pommel Strike Ironclad Common Attack. Interestingly, this card gets better on higher ascensions because weak as a status effect scales as the enemies get stronger. Mechalibur • Additional comment actions. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. I don't pick this card up too often, but it has its uses. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Notifications. 14 Backflip. Crippling poison is good aoe and weaks which is very strong. To obtain the 3 class + achievements you will first need to unlock Act 4. attack Eviscerate 3 E Costs 1 less. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Hand of greed is the all-around best neow colorless rare you can get, but apotheosis is close. Initially released. Daily Slay the Spire Discussion (193/696): Double Tap. Data accurate as of December 21. Too many of them can hurt your first turn, as is the case with many Innate cards. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Exhaust. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Coupled with the fact there's a lot of good turn one relics, such as Lantern. After over 100 hours on my phone, multiple on switch, and dozens of hours watching slay the spire content online, I'm finally ready to own. Crippling Cloud is really good for a lot of fights, Sucker Punch is a good Act 1 take, there are. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though.